We are starting this year with a kick! This patch adds completely new features and deals with some nasty bugs. We are getting closer to 3.0 Patch which will transform SelfCAD into a solution for quick 3D modeling AND rendering. I hope you are as excited as we are!
Here's a list of what we've added in patch 2.9.1:
1. Multiple viewports
Great news! You can now see your model from as many angles as you want at the same time. Just go to the Preferences -> Workspace and increase the number of Viewports.
2. Backface culling
Backface Culling makes it possible to see inside an object without deleting any walls. It's invaluable when dealing with topology problems. If you ever tried to 3d model for 3d printing you know how important the inside of the object is!
To use it, just Flip Normals and then select Backface Culling.
3. Minor slicer overhaul
We added logos to the printers to make them easier to find and an axis helper by popular demand. You can see it in the right bottom corner.
4. Edge Ring Selection
You can select a whole ring of edges and faces and even apply patterns! To find this tool click the little gear next to the face selection cube.
5. Added functionality to lock rendering mode
Previously when you clicked any of the render modes (such as wireframe) it affected every object on the scene. Now you can choose, by first locking the object you don't want to put in another rendering mode.
6. Gizmo customization
You can change the size of the Gizmo in Preferences. It might seem like a small fix but if you ever had trouble with finding the green arrow you know why we need this in 2020.
7. Added Center Lines to work planes
A small quality of life fix - you can now easily tell where the centre of the plane is!
8. Added origin setting to the Snap tool
You can now change the origin - meaning, the center point of the object in Snap tool.
9. Snap to edge in Drawing.
Thanks to 2.9.1 update you can now snap the plane to the edge of anything you'll make in Drawing. Just click on the little magnet next to the Offset setting and click on any edge.
10. Bug fixes
Everything should run much more smoothly! Here's a short, non-exhaustive list:
- Fixed Safari bugs
- Project Selection fixes
- Fixed full-screen bugs,
- Improved Inset calculations,
- Fixed autoplaying video tooltips bug,
- Help Panel updates in the app
- Fixed some quad creation after triangulation issues
- Fixed Loft precision issues
11. Undo Redo limit increased to a max of 120
You can now hit CTRL-Z 120 times!
Next update: we are planning to make Sculpting work with Animation, add Cut with Knife feature and implement a folder system in the Object list. Stay tuned!
If you find any new bug please send a report or shoot an email to firstname.lastname@example.org.
See you in the next update!
Do you want to learn 3D modeling? Check out our interactive tutorials.
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