How to 3D Design the Lower Part of the Body in a 3D Modeling Software

 |  Simran Khuntia

How to 3D Model the Lower Part of the Body in SelfCAD

In this tutorial, we are going to 3D design the lower body. The 3D modeling software that we are utilizing is SelfCAD.  The tools of SelfCAD that we will use are the 3D Shapes, Vertex Selection, Polygon Selection, Move Tool, Scale Tool, and so on. We will start by 3D designing a cube and evolving it.

Let's get started!

Step1: Initiation of the process by placing 3D shapes

Today we will create a simple lower body model. First, we will insert a cube from 3D shapes into the working interface. 

Placing 3D object on timeline

Now, we will select the mesh+wireframe option. Next, we will use the move tool. Press the Ctrl button to copy the object and drag it along the red axis using the move tool.

Moving the 3D model

After that, select both the cubes, go to utilities and click on merge objects. By doing so, we can combine both objects. 

Step2: Extruding the cubes to give them vertical height

Next, we will opt for face selection and click on the top faces of both the cubes. 

Extruding the cubes

Go to modify and select the extrusion tool. We will extrude them along the green axis with an amount of 80-81. 

Extruding the model

Step3: Converting the shapes so that it appears as the base

Next, we will select the inner faces of the extruded parts and the bottom faces of both the objects and delete them. Next, we will change into edge selection and select the edges of the inner face of the copied object that was deleted just now. Now we will go to modify and choose the extrusion tool. Then extrude it horizontally in such a manner that it joins with the other similar edge. 

Making the shapes appear like base

Now, we will opt for face selection again and choose the top face of the structure that we created recently and delete it. Next, we will go to utilities and select the remove duplicates option. 

Creating the top face of the design

It will remove all the duplicates in the model. 

Step4: Evolving the vertices of the model

Now we will set this into vertex selection and select the wireframe cube. Then select all the vertices of the right side bottommost square. After that, we will use the scale tool and scale it to a smaller size from the center of the square. 

Evolving the vertices of the model

Repeat the same process with the other square. Next, select all the vertices of the topmost squares and scale them a bit smaller from the center. 

Selecting the vertices of the topmost squares and scaling them

Now select the outermost vertices of the object and use the move tool to move it vertically upward along the green axis. 

Selecting the outermost vertices

Then we can change it into the mesh+wireframe cube. 

Step5: Adding smoothness to the 3D model

Now, we will add smoothness to the model. For that, go to modify and select the round object tool. Set the smoothness to 2. 

Adding smoothness to the 3D model

Step6: Adding curves to the parts where it is required

Next, we will use face selection and choose the faces as shown in the image. 

Adding curves to the parts

Then we will use the move tool and set it to local transformation. After that, we will pull it horizontally outside to a small extent. 

Pulling the design horizontally

Then we will select the middle four faces on each side of the transformed part. 

Selecting the middle four faces

Repeat the process that we did earlier. 

Repeating the process

Next, we will use vertex selection and select the center point of each side of the transformed parts. 

Using the vertex selection to select the center point

Step7: Again adding smoothness to the model

Now, go to modify and select the round object tool. Set the smoothness to 2. By doing so, we have added quite a smoothness to the model. 

Adding smoothness to the model

Next, we will deselect the vertex selection and opt for the mesh cube. Then we will go to tools and select fill polygons. By doing so, we can fill all the holes. Next, we will choose polygon selection and select the upper surface of the model. Then we will extrude it vertically upward to some extent. 

Selecting and extruding the upper surface of the model

Therefore, we have created this 3D lower body using SelfCAD as the 3D modeling software.

Conclusion

We have 3D designed the lower part of the body using different parts and tools of SelfCAD. You can use a practically identical technique to 3D design other 3D models of your choice. Tell us your reviews in the comment section below!


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