How to 3D Design a UFO in a 3D Modeling Software

 |  Simran Khuntia

3D Designing an UFO in a CAD Software

3D designing offers limitless freedoms; the more you explore, the more you get to make plans of various types. In this tutorial article, we will utilize Revolve, Stitch and Scoop, Polygon Selection, Object Selection, and numerous different tools of SelfCAD to create a 3D UFO. The tutorial begins with a reference picture and is then traced with the assistance of the line tool. The Revolve and Copy tool makes our work more reasonable when we create 3D out of a 2D and the specific object individually. Revolve tool saves time.

There are different UFO designs, from enormous to conservative. 3D Modeling makes different designs utilized these days, even one of the ideal designs. The following are the means to assist you with figuring out how to 3D create a UFO in SelfCAD.

Step1: Inserting a Reference image 

Today we will 3D design a 3D model of UFO in SelfCAD, a CAD software for beginners. First, we will insert a reference image. We will go to view and get the reference image option from there. After inserting the image, we can reduce its opacity to nearly 29-30. 

Inserting the image into the interface

Step2: Tracing the body of the image according to the reference image

Now we will set it into the top view and use the 3D sketch. First, we will create with arc tool. We will choose a 2-point arc. We can start from the top point and then go on tracing through the curved edges.

Tracing the body of the design

 Then we will choose the line command and trace through the straight lines of the image. 

Tracing using the line command

We will use a 2-point arc and line tool for tracing curved lines and straight lines, respectively. Trace all the outer edges of the image. Then bring the cursor to the middle part of the image and place the last point there. 

Tracing around the design

Step3: Tracing the base stand of the 3D design according to the reference image

Then we can uncheck the profile that we 3D designed. We will start making another profile. Here, we have to trace the base stand of the UFO.

Tracing the base stand of the 3D design

We will be using the line tool and tracing it up to the central part and joining the end to the line’s starting.

Finalizing the tracing

Step4: Revolving the body of the UFO

 Now, to convert this image to a 3D model, we will be using the revolve command. We will select the profile_1 and then go to tools and select the revolve option. Then we will check the revolve around edge option and select the axis which divides the image into two halves.

Revolving the body

 We can also set the segment to 116 around for more smoothness.

set the segment to 116 around for more smoothness

Step5: Revolving the base stand of the 3D design

 Then for profile_2, we can also select revolve and repeat the same process as we did earlier. Don’t forget to uncheck all other profiles during the process.

Revolving the base stand

Step6: Rotating the 3d design to make it vertically straight

Now we will select both the 3D designs and use the rotate tool. We will rotate these 3D objects along the red axis at 270 degrees.

Rotating the 3d design

 Then select profile_1 and profile_2 and delete them.

selecting the profiles

Step7: Moving the base stand to set it according to the body of the UFO

Next, we will move the base stand of the UFO to its body. For that, we will go to utilities and select the align option. Then we will change the reference into revolve. We will use the move tool and move the object along the green axis to the bottom face intersection of the UFO's body. Next, we will select both the 3D designs and move to the center point.

Moving the base stand

Step8: Copying the base stand

We will select the base stand object, go to tools, and select copy offsets. Then we will change position into the pivot and change the number of copies into 2. 

Copying the base stand

Then we will copy it. Now we will select all the base stands, go to utilities and merge the objects. 

Step 9: Adding small details to make the UFO look more professional

We will use a sphere object and place it adjacent to the UFO, leaving some space. Now we will use the scale tool to make it smaller in size.

Adding more details to the 3D design

Now we will select that sphere, go to utilities and select align. Then we will set the reference to revolve and the position to the middle. We can place that sphere like it completely intersects the face into a hemisphere.

Modifying the 3D design further

Then again, we will use the copy offsets tool. Change the position into pivot and number of copies into 25.

Creating copies of the 3D design

 Now select all the spheres and merge them by selecting utilities. 

Conclusion

Finally, we 3D designed a UFO using different tools of SelfCAD and you can use the same strategy to 3D design your own and even customize it based on your needs. The final 3D design is shown below.

Further modification of the 3D design

We have utilized a few tools like revolve, copy offsets, sphere, etc., while 3D designing the UFO. As well as figuring out how to 3D design the UFO, the reason for this aid is to assist you with understanding the different tools of SelfCAD and even have the option to utilize them to 3D design any model of your decision. We trust you find the tutorial article engrossing and helpful. 

So what are you waiting for? Go and register yourself in SelfCAD and start 3d designing your objects.


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