How to 3D Design a Simple House using SelfCAD
3D Designing of House in a 3D Modeling Software
3D designing is a new technique that can be used to create a variety of objects. There are several 3D modeling software available, but in this article, we’re going to use SelfCAD as it’s easy to use and powerful. This article will help you to understand various tools of SelfCAD like the Basic 3D shapes, Extrusion, Stitch & Scoop tool, and many others.
Let's get started!
There are many tools available in SelfCAD. The tools are easy to understand. Also, you don't have to go through long processes to pick any tool. The tools are easily available.
Designing the 3D model of House:
3D designing is a new technique that can be used in creating a variety of objects. There are several 3D modeling software available, but in this article, we’re going to use SelfCAD as it’s easy to use and powerful.
The House Model includes basic shapes ranging from Cube to Rectangle. This tutorial involves arranging these shapes to make a House. With one cube shape, you can make a sloped roof with the help of Move. Next, you can make the inbuilt windows and door shape, which is the interesting part.
Step 1: Create Object
To 3D Design the house, we will start with creating new objects. First, we will activate the Cube. Select the Cube from the 3D shape category or use a shortcut (P+C).
Add the parameters according to requirement. Set width to 185, height to 200, Depth to 185, and width segment to 2. Finalize the Cube.
We have set the height, width, and depth as required. The size is as per the house size that we are going to make.
Step 2: Rendering and Edge Selection
Now click on Solid+Wireframe or use the shortcut (V+C). This is to turn rendering mode on.
Now activate the Edge Selection. Click on Edge selection or use shortcut (Ctrl+2). We used rendering earlier and now used edge selection to make the upper part of the house that is the sloped roof.
Next, select the Edge. Click on Move or use the shortcut (M). Once you’ve selected the middle edge that is created after rendering, you can then extend with the help of Move.
Here, set the parameters as y to 310. Close the Transformation panel. This has created a sloped roof. We selected just the middle top edge, then increased the height by setting parameters, and then we got the sloped roof.
Step 3: Face Selection
Activate the Face selection. Click on Face Selection or use the shortcut (Ctrl+1).
Now we will select the face of the sloped roof that we just created. Click on the face to select it.
Now click on Copy or use the shortcut (Ctrl+C). Next, go to Modify Category from the toolbar and select Add Thickness Tool or use the shortcut (M+A). Finalize the Thickness.
Now Activate the Object Selection. Turn off the region selection by clicking on the highlighted part of the Cube, or use the shortcut (Ctrl+0).
Step 4: Face Selection and Extrusion
Now we will again Activate the Face Selection or use a shortcut (Ctrl+1). Click on the Highlighted region of the Cube. From Modify Category, click on Extrusion Tool or use the shortcut (M+E).
Set the Individual to true and Extrusion Amount to 20. Finalize the Extrusion.
We extended the sloped roof to look like a real roof.
Deselect the Regions. Click on the previously selected region to deselect it, or click on Grid to deselect all the regions.
Step 5: Activate the 3D Sketch
Activate the Object Selection. Next, click on the cube highlighted part and use the shortcut (Ctrl+0).
Next, Select mesh_4 and deselect mesh_4(1).
Next, activate the 3D Sketch. From the Drawing Category of Toolbar, select 3D Sketch or use shortcut (K).
Here, activate the Rectangle from the tool panel or use the shortcut (K+R).
Here, set Drawing Mode to Object. We are now creating rectangular door and windows. So create the rectangles for Door and Windows.
Select the Objects. Select mesh_4 and profile_1 will be selected. From Modify Category, select Cut with Profile or use the shortcut (M+P).
Activate Face Selection. Click to Activate the Face Selection or use the shortcut (Ctrl+1). Select all the faces of the rectangle that make up the windows and door.
Activate the Extrusion. From the Modify Category of the Toolbar, select the Extrusion or use shortcut (M+E). Here, set Individual to True and Finalize the Extrusion.
Deselect the regions that we have selected before, or click on the grid to deselect all.
Step 6: Hide The Object
Activate Object Selection. To turn off the region, click on the activated face or use the shortcut (Ctrl+0).
Next, select Object. Click on profile_1, mesh_4(1) to select it. Click on Hide to hide the selected object or use the shortcut (V+H).
We have hidden the house that we have prepared. So the Workspace will have no Object.
Step 7: Create Object
From the 3D Shape Category, select the Cylinder or use the shortcut (P+Y). Set the Parameters as follows: Top Radius to 10, Bottom Radius to 14, Height to 150, and Position Y to 300. Finalize the Cylinder.
Step 8: Set up the Object
Now click on Show. Click on the Show button to show mesh_4.
Next, click on Move or use the shortcut (M). Set the Parameters as follows: x to 55, y to 187, and z to 35. Close the Transformation Panel.
Step 9: Activate the Polygon Selection
- Activate the Polygon selection or use the shortcut (Ctrl+4).
- Click on the Cube face to deselect or use the shortcut (Ctrl+0).
- Next, click on Activate Polygon Selection or use the shortcut (Ctrl+4).
- Next, select the Region.
- Click on Delete to delete the selected object, or use the shortcut (Del).
Step 10: Activate the Polygon Selection
Next, from Modify Category, Select the Add Thickness tool or use the shortcut (M+A). Here, set the thickness to 1. Finalize the Add Thickness.
Now Click on Show Button to show the mesh_4(1). Turn Off the Region by clicking on the highlighted region, or use the shortcut (Ctrl+0).
Step 11: Select the Object
Select the Object. Click on mesh_4, mesh_4(1) to select it. Click on mesh_8 to deselect it. Next, select Stitch & Scoop tool from Toolbar or use the shortcut (B). Here, select the Union or use the shortcut (B+U). Finalize the Union.
Edit Object: Click on mesh_8 to select it. From the Edit menu on the Top Toolbar, select the Group tool or use the shortcut (Ctrl+G).
From the right panel, select the Solid button to set to rendering mode or use the shortcut (V+S).
Now you can Color the House.
3D designing the house was that simple. This tutorial was more on making the House using a Cube shape. After you have finished with the 3D design process, you can choose to print if you own a 3D printer, or you can outsource it. Your design is not printable as it is. You need to convert it to a format that can be understood by a 3D printer. To do this, you can click the 3D Print tool, which will direct you to the slicer, which you can use to generate the G-Code that contains the instructions on how the design will be printed.
Enjoy the powerful modeling, rendering, and 3D printing tools without the steep learning curve.
Need to Learn 3D Modeling? Get started with interactive tutorials.