How to 3D Model a Burger in a 3D modeling Software
Are you someone who enjoys eating burgers? Do you know you can 3D design a prototype of the same in SelfCAD and even 3D print if you wish or generate a realistic render using the rendering tool? In this article, we're going to learn how you can 3D design a Burger Shape in SelfCAD; easy to use 3D modelling software that has both online and downloadable versions.
This article will also help you to learn how to use the various 3D modelling tools like selection, fillet, add thickness, and Basic 3D shapes tools of SelfCAD.
This Burger-making tutorial focuses on fun objects that younger audiences can play around with.
Let's get started!
We are 3D modelling a burger in this guide. It may seem a little hard, but it is an easy and fun process. You can make your customizable burger by adding different shapes and ingredients. This guide will help you to 3D design the object closed from top and bottom but open on the sides so that we can see the ingredients.
Step 1: Create Object
We will start with creating new objects. First, we will activate the cylinder. Select the cylinder from the 3D shape category or use the shortcut (P+Y).
Add the parameters according to requirement. So set height to 20, and Vertical segment to 64.
Click to activate the Polygon Selection or use the shortcut (Ctrl+4). Click on the highlighted region to select it. Click to activate the edge selection or use the shortcut (Ctrl+2).
Step 2: Activate Fillet.
From the Modify category of the toolbar, choose Fillet or use the shortcut (M+F). Set the Intensity to 4 and Level to 5. Now, we have basically smoothened the edges of the created Burger base.
Finalize the Fillet.
Step 3: Create Object
Next, we will make the upper layer above the bottom bun. From the 3D shape category on the toolbar, choose cylinder or use the shortcut (P+Y). Add the parameters according to requirement. Set the top radius to 45 and the bottom radius to 45 as well. Height to 15, Vertical Segment to 64, and Position Y to 20. Finalize the Cylinder.
Step 4: Selection Setting
Now click on the selection setting button to change selection settings. Here, you can set the Parameters. Set Loop selection to True. Now select the Edge to select the loop from the Object. Likewise, select the Edges.
Next, activate the Fillet. Select the Fillet From Modify Category of the Toolbar or use the shortcut (M+F). Set Intensity to 7 and Level to 5. Finalize the Fillet. This will make the edges smooth.
Step 5: Create a new Object
From the 3D Shape Category of the Toolbar, choose plane or use the shortcut (P+A).
Set Width to 80, Height to 80, Width Segment to 20, and Height Segment to 20. Finalize the Plane.
Step 6: Activate Inflate
Select Inflate from the Deform category of the Toolbar, or use the shortcut (D+I). Here, set Y to -8 using the highlighted gizmo. Close the Transformation Panel. Now we have made the butter or cheese layer.
Step 7: Add Thickness
Select Add Thickness Tool from the Modify Category of the Toolbar, or use the shortcut (M+A). Set the Thickness to -1. Finalize the Add Thickness. We have added the thickness to the layer of the cheese.
Step 8: Create Object
Activate Cylinder: Select the cylinder from the 3D shape category or use the shortcut (P+Y). We are creating more objects in the Burger.
Add the parameters according to requirement. Set the Top Radius to 20, Bottom Radius to 20, Height to 4, Vertical Segment to 64, Position Y to 40, Position Z to 13, and Rotation X to 5. Finalize the Cylinder.
Copy: Now we will copy the recently made cylinder. Click on the Copy button or use the shortcut (Ctrl+C). Next, click on Move or use the shortcut (M). Here, set y to 37, and z to -27.
Activate Rotate: Click on Rotate from Toolbar or use the shortcut (R). Set x to 15 and close the Transformation Panel.
Step 9: Create a new Object
Activate Sphere: Click on Sphere from the 3D shape Category of the Toolbar, or use the shortcut (P+S). Set Horizontal Segment to 64, and Vertical Segment to 32. Finalize the Sphere. It may look like it has covered everything, but that is the twist.
Step 10: Activate Cube Selection
From the Right Panel, choose Cube Selection or use the shortcut (R+C).
Set the Top to 53. Finalize the Cube selection.
Click on the Delete button or use the shortcut (Del). We deleted the bottom part to make the upper bun.
Step 11: Activate Edge Selection
Next, click on Edge Selection or use the shortcut (Ctrl+2). Now click on Selection Setting Button to change the Selection Setting. Here, set the Loop Selection to True. Select the Edge for Loop Selection. Next, activate the Polygon. From the Toolbar, click on Tools and select Fill Polygons or use the shortcut (T+F). Finalize the Polygon.
Step 12: Activate Polygon Selection
Next, activate the Polygon. From the Toolbar, click on Tools and select Fill Polygons or use the shortcut (Ctrl+4). Click on highlighted regions that are under the top bun.
Here, Activate Inset: From the Modify Category of the Toolbar, select Inset or use the shortcut (M+I). Set the Inset Amount to 20. Finalize the Inset.
Deselect the Region that we have just selected.
Step 13: Activate Edge Selection
Click to activate Edge selection or use the shortcut (Ctrl+2). Now click on Selection Setting Button to change the selection setting. Here, set the Loop Selection to True. Select the Edge for Loop Selection.
Activate the Fillet: Select the Fillet from the Modify Category of the Toolbar, or use the shortcut (M+F). Set Intensity to 0.9 and Level to 5. Finalize the Fillet.
Activate Move: Click on Move from the Toolbar or use the shortcut (M). Set y to 45.
Activate Scale: Click on Scale Tool from the Toolbar or use the shortcut (S). Set y to 35 using the highlighted gizmo.
Conclusion:
This was fun and easy. Burgers may seem difficult to 3D design when you look at them, but it becomes easy when you go with the process.
When you have finished with the 3D design process, you can choose to print if you own a 3D printer, or you can outsource it.
Your design is not printable as it is. You need to convert it to a format that can be understood by a 3D printer. To do this, you can select the 3D Print tool, and it will direct you to the slicer, which you can use to generate the G-Code that contains the instructions on how the design will be printed.
Enjoy powerful modeling, rendering, and 3D printing tools without the steep learning curve.
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