3D Geometric Shapes: Everything You Need to Know
Random 3D shapes have more to do with 3D modeling than most might think. Read on to learn about 3D geometric shapes and their importance for 3D modeling.
Do 3D Geometric Shapes Have an Application in 3D Modeling?
Every 3D model out there did not start as one big 3D object; they all started as a tiny building block; these building blocks appeared as larger 3D objects. If you zoom in to see the smallest building unit of a 3D figure, you will realize it is a 3D geometric shape, like a triangle or a hexagon. These 3D geometric shapes provide the foundation upon which more complex 3D models can be built. 3D designers arrange these shapes in a specific order and manipulate their dimensions to create a 3D object.
For instance, cubes can be arranged together to form a box-like structure, like vehicles, buildings, furniture, and so on. Spheres, on the other hand, can be manipulated into a human face. In wireframe 3D modeling, polygons, lines, and curves are used to create a 3D skeleton of any object; the higher the number of polygons used, the smoother and more detailed will the final product be.
3D geometric shapes also help designers visualize and plan the dimensions, angles, and proportions of the 3D models or figures they are working on. 3D geometric shapes also help designers visualize light and shadow effects and make related design decisions.
What Are the Different Types of 3D Geometric Shapes?
3D shapes are those that can be measured in three different planes. Solids is another name for these forms. The dimensions of 3D shapes are length, breadth, and height (or depth or thickness). The fact that they have thickness sets them apart from 2D objects. There are several examples in daily life. The most prominent ones are as follows:
1. Platonic solids: The Platonic solids are convex polyhedra with equivalent faces made of congruent convex regular polygons, commonly known as regular solids or polyhedra. According to Math world, Euclid demonstrated only five solids: the cube, dodecahedron, icosahedron, octahedron, and tetrahedron. Although this term can be used to refer collectively to both the Platonic solids and Kepler-Poinsot solids, the Platonic solids are also sometimes referred to as "cosmic figures".
Ancient Greeks knew the Platonic solids, which Plato detailed in his Timaeus around 350 BC. In this book, Plato compared the tetrahedron to the "element" fire, the cube to the "element" earth, the icosahedron to the "element" water, the octahedron to the "element" air, and the dodecahedron to the "material" from which the heavens and constellations were created. The Scottish Neolithic people created the five solids a thousand years before Plato.
2. Prism: A 3D solid object called a prism has two identical ends. It consists of equal cross-sections, flat faces, and identical bases. Without bases, the prism's faces are parallelograms or rectangles. And any n-sided polygon, including a triangle, square, rectangle, or other, could serve as the prism's base. For instance, a pentagonal prism has five rectangular faces and two pentagonal bases. Prisms are significant polyhedron family members with congruent polygons at the base and top. A prism's other faces are referred to as its lateral faces. It denotes that a prism's face is not curved. The cross-section of a prism is constant along its length. The names of the prisms are determined by their cross-sections. A metallic nut is the best example of a prism that best represents a real-world object. A rectangular prism that best represents a real-world object is a fish aquarium.
3. Pyramids: A pyramid is a 3D polyhedron having three or more triangle-shaped faces that meet above the base and a polygonal base. The point above the base of a pyramid is called the apex, while the three sides are called faces. The base and apex are joined to form a pyramid. The triangular sides are occasionally referred to as lateral faces to distinguish them from the base. The apex, which creates the triangle face, is connected to each base edge in a pyramid.
4. Cylinder: A cylinder is a 3D solid shape of two parallel and identical bases connected by a curved surface. These bases resemble spherical disks. The axis of the cylinder shape is a line drawn through the center or connecting the centers of two circular bases. Height (abbreviated "h") stands for the perpendicular distance, which is the distance between the two bases. The distance between the two circular bases' centers and outer edges is known as the cylinder's radius and is denoted by the letter "r." The cylinder is made up of two circles and one rectangle.
5. Cone: A cone is a three-dimensional solid geometric object with an apex that is pointed at the top and a circular base. A cone has a vertex and one face. For a cone, there are no edges. Its three constituent parts are the cone's radius, height, and slant height. The radius, abbreviated "r," is the distance from a circular base's center to any point along its circumference. The cone's height, "h," is determined by measuring the distance from its apex to its circular base's center. The distance from any point on the cone's circumference to the peak is the slant height or l.
6. Sphere: A 3D object with a sphere-like shape. A sphere has no vertices or edges, unlike other three-dimensional shapes. The distances between each point on its surface and its center are equal. In other words, the distance between any two points on the surface and the sphere's center is equal. There are many spherical items in the environment that we encounter every day. Although the shape of our planet Earth is not exactly a sphere, it is still referred to as a spheroid. Because of its shape, which is practically spherical, it is known as a spheroid.
7. Cuboid: A 3D geometric cuboid object resembles a book or a rectangular box. One of the shapes we encounter most frequently has three dimensions: length, breadth, and height. Due to some similarities to a cube, the cuboid shape can occasionally be mistaken for one, but they are distinct. Cuboids are frequently seen in daily objects like packaging boxes, technological devices like smartphones and tablets, and bricks used in construction. Therefore, it is crucial to learn about cuboids and the formulas that relate to their volume and surface area.
How Does 3D Modeling Software Use these 3D Shapes?
On a computer, 3D modeling is the process of making 3D objects. This entire procedure, or to put it another way, the production of 3D models, is called "3D modeling". The fundamental concept of 3D modeling is quite straightforward: you visually represent your object or scene on a computer. Once you have a precise representation of what you want on paper or a screen, you add more details. Specifically, 3D modeling entails the artist manipulating vertices, or points in virtual space, to create a mesh. In essence, this mesh creates a group of vertices that, when combined, form an object.
Geometric shapes are used in a variety of ways by 3D modeling software to build 3D models. Here are a few illustrations:
- Primitives: Most 3D modeling programs include a selection of basic 3D geometric shapes, such as pyramids, spheres, cones, cylinders, and cubes. These basic forms can be used as a springboard for more complicated ones. A cube, for instance, can be scaled and altered to produce a rectangular prism, which can then be extruded to produce a box shape.
- Boolean operations: These allow users to combine two or more shapes to produce a more complicated shape. They are available in many 3D modeling programs. For instance, a cylinder and a sphere can be merged using a boolean operation to form a vase.
- Subdivision: Some 3D modeling software uses subdivision surfaces to produce supple organic shapes. A low-resolution polygon mesh is divided into smaller polygons to construct subdivision surfaces, and the resulting shape is then smoothed. The technique can be done numerous times to produce incredibly smooth and detailed shapes.
- Surface modeling: A 3D model is generated by specifying its surfaces using mathematical functions or curves in surface modeling. The final 3D model is then created by manipulating and modifying these surfaces.
Create 3D Models From 3D Gometries in SelfCAD
In this section, we are going to look at how you can use basic shapes to create 3D models of your choice. We will use the various 3D shapes in SelfCAD to create an Ice Cream Cone. In the toolbar in the 3D Shapes select Cone shape:
On the settings, set the Height to 100, Radius to 50, Horizontal segments to 24, Vertical segment to 1, and set the Arc to 360:
Then on the toolbar, select the Rotate tool in order to rotate the cup upside down. Rotate the X-axis by 180:
On the right panel enable the Polygon Selection and use it to select the top region of the cone as shown below:
Since the Ice Cream Cone is hollow on the top, we have to delete the selected region. Click the Delete button on your keyboard or use the delete option found on the topbar.
The next step is adding thickness to the model. On the toolbar, go to the Modify category, and select the Add Thickness tool. Set the Thickness to 2.
Finalizing the adding thickness operation, the object will be as shown below:
3D Modeling an Ice Cream in SelfCAD
To model the 3D Ice Cream, we will use the sphere. On the toolbar, go to the 3D Shapes and select a Sphere:
This is the sphere:
Make a copy of the sphere:
Select the three spheres. On the toolbar, select the Move Tool and use it to Move the three spheres on top of the Cone:
Use the Scale tool, to scale the object. This tool is used to increase and decrease the sizes of the objects. Use the Scale to reduce the size of the spheres to fit the Ice Cream Cone:
Use the Move tool to move and fit it well:
On the right panel, select the Material in order to change the material of the object.
In this case, there is an already downloaded texture resembling the texture of the Ice Cream Cone. Click on the Load Image and select the texture:
Next, select the two spheres in order to change the material. On the right panel, select the Material and choose Glass material.
Activate the Smooth mode:
On the right panel, select the Color to change the color of the spheres:
That is how you can use the SelfCAD 3D Shapes to create 3D objects.
Exploring Creative Potential With 3D Geometric Shapes
3D geometric shapes are the most basic units of a 3D model. 3D models can be stacked or merged, and their dimensions and proportions can be manipulated according to the designer’s imagination to create any complex 3D object. The basic shapes used in this case are platonic solids, prisms, pyramids, cylinders, cones, spheres, and cuboids. Design software either manipulates the dimensions of these objects, combines these objects, or even divides the surface of these objects several times over to produce a complex 3D structure. To learn more about 3D modeling and how shapes like these form the big picture, use the interactive tutorials provided by SelfCAD; it is one of the fastest ways to learn 3D designing.
Enjoy powerful modeling, rendering, and 3D printing tools without the steep learning curve.
Need to learn 3D modeling? Get started with interactive tutorials.
