Welcome to the article dedicated to SelfCAD's 3d modeling tool called Reshape, in which I'm going to explain all of its ins and outs, as well as present its applications. The Reshape is one of the Deform tools available in SelfCAD and, as its name suggests, it allows you to deform the regions of the figure, by manipulating previously selected paths. As is the case with other Deform tools, Reshape relies heavily on the level of the detail of the object, so by working on objects with low resolution, you might not be able to access some of its features.
Select the object
The first step of using any tool is selecting an object on which you want to use it. You can do it by either left-clicking the object in the grid or by selecting it from the Object Management section in the Right-Side Panel.
Activate the tool
Once the object is selected, you can access the tool itself. To activate the Reshape tool, you need to choose it from the Deform drop-down list in the Main Toolbar or use a shortcut by pressing the ‘D+R’ combination on your keyboard. This way, you’ll open a Tool Setting panel with all of the available options for this feature.
Reshape is a unique tool amongst others in the Deform category, as it cannot be used on the object itself, but rather on its regions. To select them, you need to enter specific selection mode by choosing it on the Interactive Rectangle in the Right-Side Panel and then select the regions of the figure you want to Reshape.
Paths are constructs created by the software by using the outline of the selected regions as a foundation. Paths serve as guidelines, alongside which the tool will apply transformations based on the type of the path, the position of the camera, and the chosen shape for reshaping.
Reshape: Closed Paths
Closed Paths are self-explanatory. Because of this characteristic, you can transform said paths into geometrical figures such as the Rectangle or a Circle. The process of reshaping is an easy one - after selecting the shape, you can drag the cube to reshape the path or type in the exact size into the small text-box at the bottom of the screen.
Reshape: Open Paths
Open Paths are self-explanatory as well. Their available options consist of a Line, Spline, or an Arc, so you are restricted to either bending or straightening selected paths. Reshaping process is the same - you can either drag the cubes to change the size of the path or type in the values into the text-box at the bottom of the screen. Only the Spline feature differs from them, as it allows you to choose the number of Control Points, which allow you to reshape it with more precision.
Reshape: Unresolved Paths
Unresolved Paths differ from others, as they do not allow you to reshape the object at all. Unresolved Paths are, in their nature, too complicated and too convoluted for the software to find a clear path to apply the transformation.
Reshape relies heavily on the position of the camera. In the Tool Setting panel, you'll find the information that transformations will be added in 2d, based on the current camera view, which means that changing the position of the camera will influence the direction in which the path will be reshaped.
Reshape: Connect Similars
Connect Similar is a feature available for both Closed and Open Paths, which appears after selecting at least two separate paths. This feature connects control points of similar paths, allowing you to manipulate all of them at the same time.
And that's all there is to the Reshape feature. After reading this article, you should know the basics of this tool; how to use it and know about its different applications. Of course, the graphics shown here were just examples, and using this tool on other shapes will give you slightly different effects, but its underlying principles will always stay the same. That's all I had for you. I wish you success in your future projects. See you, and stay tuned for more content to come!